Unity
Unity uses a Unity Package and may require Native bridges and channel dependencies for the target platform. The Editor configuration module works with the runtime capabilities.
Before integration
- Confirm the Unity target platform and distribution channel.
- Confirm the required Native bridge, channel dependencies and environment documentation.
- Verify initialization in a sample or test game, then validate the services actually used.
Use the Unity SDK package and environment documentation you received for package names, versions, installation steps and initialization parameters.