Cocos
Cocos Creator uses a TypeScript SDK. The current sources confirm coverage for identity, advertising, payments, analytics, feedback and bridging.
Before integration
- Confirm the Cocos Creator project, target platform and required adapters.
- Confirm the SDK package, platform bridge and environment configuration from the target documentation.
- Verify initialization and each capability actually used in a test game.
Use the Cocos SDK documentation you received for package names, versions, installation steps, signatures and initialization parameters.