SDK overview
Choose an SDK or adapter according to the game engine, operating system and distribution platform. This page keeps only platform boundaries confirmed by the current sources; it does not provide unverified installation commands, package names, signatures, versions or download URLs.
Platform notes
Unity
See the Unity platform notes: Unity Package, Editor configuration modules, and Native bridge or channel dependencies for the target platform.
Android
See the Android platform notes: Android core and Gradle / Maven adapter modules.
iOS
See the iOS platform notes: CocoaPods core and adapter pods.
Cocos
See the Cocos platform notes: Cocos Creator TypeScript SDK.
Mini games
See the mini-game platform notes: adapters for WeChat, Douyin / Toutiao and Kuaishou mini games.
Windows / Steam
See the Windows / Steam platform notes: Unity Windows / Steam adapter.
Integration check
Confirm the target environment, application configuration, platform adapter and test scope before starting. After SDK initialization, validate each business capability that the game uses. See the integration checklist.
Identity, payments, saves and player support are covered by the services overview.